

With his help, Nicole starts to investigate a mystery far deeper than what people in the valley thought. With the will and determination to put that chapter behind her, she returns to the hotel with the family’s lawyer to audit the decaying structure.Īs the weather unexpectedly turns for the worst, Nicole has no way to leave the large mountain lodge, and finds support in Irving, a young FEMA agent, using one of the first radio telephones ever built. Now that both of her parents have passed, Nicole hopes to fulfill her mother’s last will to sell the hotel and make amends to Rachel’s relatives. Ten years ago, teenager Nicole and her mother left the family hotel after discovering her father Leonard’s affair with, and pregnancy of Rachel, a girl her own age who eventually committed suicide.
#THE SUICIDE OF RACHEL FOSTER GENRE HOW TO#

There are dialogue tree options in the conversations with Irving too, providing a couple of choices that determine how your relationship goes forward. With his help, Nicole starts to investigate a mystery far deeper than what people in the valley thought. Again it’s simple, but it’s a nice touch and gives a variation to the gameplay. Later on, you get to use items like a flashlight and a sound recording device to pinpoint a strange noise. You need to do this too as certain items are required in order to progress the narrative luckily there is a handy map to look at which will help you work out where you need to go in the hotel. You walk and explore at ease, picking up objects and examining them. It’s with him that you begin to learn the dark secrets that the hotel hides, and the uncomfortable truth about your father and what happened to Rachel Foster.Īs you would imagine for a game of this ilk, the gameplay is quite basic. Your only contact with the outside world is via the phone, to a FEMA agent called Irving who advises you and guides you through the following nine days. As soon as you arrive though, the weather gets really bad and you are trapped in the hotel for the night. Now that both of her parents have passed, Nicole hopes to fulfill her mother’s last will to sell the hotel. Your job is to go to the hotel and assess the assets and any damage to the hotel before you sell it. Ten years ago, teenager Nicole and her mother left the family hotel after discovering her father Leonards affair with, and pregnancy of Rachel, a girl her own age who eventually committed suicide. Set in the early ’90s in the mountains of Montana, just outside the town of Billings, it transpires that your father has died and you are traveling back to the hotel which he owned – a place where as a child you were brought up. You play the lead role of Nicole, viewing things in the first person throughout the game. Whatever it is though, I love these games and The Suicide of Rachel Foster fits nicely into this genre. The term development teams might well prefer would be that of “narrative-driven adventure” – something that is much more enticing. It’s a term that suggests there is little or minimal gameplay and that the player will be left going from point to point, triggering narratives. The ‘ walking sim‘ is a term that I could well imagine most developers hate and despise.
